![how to use vtfedit how to use vtfedit](https://derpicdn.net/avatars/2019/11/6/442521798431798431022994447249948858780.jpg)
Save your VMT, apply it in hammer, and test it out ingame.Ī very simple scene showing how blend textures can be used to help give a sense of abandonment and overgrowth.There are tons of unconventional uses you could utilize blend textures for in addition to their intended use for terrain, and I look forward to seeing what you come up with. I generally use my name as a reminder that it's a custom texture I made. Finally, %keywords simply sets one or two key words you can enter into the material browser if you want to label it as being part of a specific texture set.Unless you want your material to be plastic, you should also have at least one "$surfaceprop" value, using the second if your other texture is a different surface type.This is optional, but Hammer will only show the $basetexture as a preview, which makes it hard to see the blend in the texture browser. %tooltexture is the tool texture you made, which will be used as a thumbnail in Hammer's material browser.$basetexture is the texture you want your blend texture to default to, while $basetexture2 is what you want it to blend with.
![how to use vtfedit how to use vtfedit](https://sites.google.com/site/younggunner360mods/_/rsrc/1472767863284/texturing/VTFEdit01.jpg)
![how to use vtfedit how to use vtfedit](https://steamsplay.com/wp-content/uploads/2021/05/8_Half-Life-2-how-to-make-custom-textures-in-Half-Life-2-steamsplay-com.png)
The values in your VMT should look something like this.Your VMT needs to contain the following data minimum: (values have all been filled in, you will likely want to edit some of them) Edit the images together with the base texture in the top left corner, the "alpha" in the bottom right, and some opacity-based blending in the middle. Use VTFedit to export the two VTFs you are using into a workable file format (PNG or TGA are recommended) or ready the textures you made, and open them in your favorite image editing program. I will be using wood/woodfloor006a and nature/dirtfloor006a. Otherwise, locate and extract the VTF files for the base materials you want to use.
![how to use vtfedit how to use vtfedit](https://i.ytimg.com/vi/lO0ZwpZaexs/maxresdefault.jpg)
There is no special process needed for this to work, as long as you keep in mind the dimensions must be powers of 2 and no larger than 4096x4096, the absolute engine limit. If you're using your own textures, make two now, and save them as a TGA or PNG the base, and what you want it to blend into. While it's not strictly required in order to make new materials, it streamlines the process and saves a lot of headaches. There isn’t much to say here, just don’t be an ass or harass people.The same blend texture with no alpha, all alpha, and some poorly painted alpha.Surely the process of making this work with your own custom materials is some form of complicated black magic, isn't it?įirst up, if you don't already have VTFEdit, you can get it here. If there is already a recent mass-promoting thread of your similar content (Wallpapers/screenshots) it is suggested to share there. If you want to mass-promote content like Wallpapers or screenshots it is suggested to make a single submission instead of many separate ones. However, filling up the front page is not. Promoting a mod, an awesome screenshot or highlight every now and then is fine. Users are encouraged to use reasonable discretion in how fast content is promoted. Participating players may reasonably promote themselves for their upcoming matches. “LIVE” posts may be used for important matches. You may also not “drop and run” meaning you post and contribute nothing to the thread / community.ĮXCEPTIONS: Community recognized tournaments and recognized competitive activities. Promoting a community, TwitchTV, or YouTube with just a few lines or “WE ARE/WILL BE LIVE!” posts are not allowed. An example of a quality introduction where genuine effort was made. You are allowed to post a quality introduction with genuine effort. Moments of you simply horsing around with friends, playing through a whole campaign/chapter (with bots), walking around oblivious and WOWING at that coke bottle are categorized as “Let’s Plays” and are examples of what’s not allowed. Unique being but not limited to: genuine speedrunning & survival runs, executing skill-based actions, or moments where things go horribly wrong (or right). Highlights or videos of unique L4D gameplay are allowed.